Conference Programme

Games and Literary Theory Conference 2019 Programme

November 18
9:30 Registration

Inaugural address by Professor Sumit Chakrabarti, Dept. of English, Presidency University, Kolkata
Keynote Lecture: Dr Diane Carr (University College London Institute of Education, London) Aporia at the Margins: Games, Explication and Disability
1:15 Coffee Break
Session 1: Discovering Diversity
Chair: Espen Aarseth
Samuel Heine and Pascale Thériault (University de Montreal, Montreal) – Inspecting Diversity in Video Game Criticism: Defining Methods.
Krushna Dande (Jawaharlal Nehru University, New Delhi) – Necromantic Uses of Death and Diversity in Darkest Dungeon
Preeshita Biswas (Presidency University, Kolkata) – ‘Gaming Life at Precipice’: Analysing Marginal Existence in Sword Art Online, and Luka and the Ring of Fire
13:00 Lunch Break
Session 2: Postcolonial Perspectives
Chair: Kalyan Das
Mateusz Felczak (Jagiellonian University, Krakow)- Commensalist subsumption: a framework for postcolonial interpretation of video games
Kuruvella Babu Shankar Rao (Mahapurusha Srimanta Sankardeva Viswavidyalaya, Nagaon)- Games as an Escape from the Oppressive Regimes: A Critical Study of Dalit Autobiographies.
Michal Mochocki (Kazimierz Wielki Univeristy, Bydgoszcz) – The Contested Polish/Slavicness of Witcher 3: A Postcolonial Perspective
15:30 Coffee Break
Session 3: Narrative Spaces
Chair: Anupama Mohan
Tomasz Z. Majkowski (Jagiellonian University, Krakow) – Crumbling, Burning and Covered in Slime. Chronotope of Shadow of the Tomb Raider
Poonam Chowdhury (The English and Foreign Languages University, Hyderabad) – Grand Maze Auto: Traversing the different labyrinths of Grand Theft Auto V, one layer at a time
Dipannita Ghosh and Rajat Mishra (Jawaharlal Nehru University, New Delhi): Interactions between the Mythic and the Marginal: Exploring Gameplay Interventions in Epic Narratives
End of the first day. Join us for an adda (informal meeting) at the famous College Street Coffee House.

November 19
Keynote lecture: Satyajit Chakrabarty and Leena Kejriwal, Missing a Game for Good
11:00 Coffee Break

Session 4: Identities, in Theory Chair: Olli Leino
Riju Chakraborty (University of Burdwan, Burdwan) – Cyborgs at Play: Self and the Other
Aditya Nayak (Jawaharlal Nehru University, New Delhi) – Online Gaming and Violence: ‘Disinhibition Effect’ and The Spirit of the Mask
Yue-Jin Ho (The Open University of Hong Kong, Hong Kong) – A possible framework to analyze Chinese characters in playable media
13:00 Lunch Break

Session 5: Education, Games and Gender Chair: Pawel Grabarczyk
Emma Reay (University of Cambridge, Cambridge) – ‘You have to be kidding’: Why Studying Depictions of Kids in Digital Narrative Games is No Joke.
Xenia Zeiler (University of Helsinki, Helsinki) – Games beyond the Margin: Educating and Creating Awareness about Cultural and Social Themes with Video Game.
Lakshmi Menon (VTM NSS College, University of Kerala, Dhanuvachapuram) – Queer Intimacies and Romance in the Game World: A Study of BL Visual Novels
15:30 Coffee Break
Session 6

16:00 Film Screening: Shatranj ki Khiladi. Brief introduction by Monirul Islam

18:30 Conference Dinner

November 20
SESSION 7: On the Brink of Madness.
Chair: Xenia Zeiler
Pritesh Chakraborty (Acharya Sukumar Sen Mahavidyalaya, Burdwan) and Anuradha Dosad (Jagriti Hindi Vidyamandir, Howrah) – Arkham Mayhem: Analysis of Arkham Asylum as a Narrative of the Marginalized Madmen.
Subashish Bhattacharjee (Jawaharlal Nehru University, New Delhi) and Arkabrata Chaudhury (Independent) – “Existence is Pain”: Trauma and Technology in I Have No Mouth and I Must Scream.
Souvik Kar (Presidency University, Kolkata) – The Pac-Woman plays back: Crossing the Threshold in Ashwin Saravanan’s Game Over (2019)
11:30 Coffee Break
12:00 SESSION 8 Literariness Strikes Back
Chair: Tomasz Majkowski

Hans-Joachim Backe (IT University of Copenhagen, Copenhagen) – Ludonarrative Ergodicity? Digital Games-Specific Non-Triviality Beyond Ideology

Aritro Bhattacharya (Presidency University, Kolkata) – Carl ‘CJ’ Johnson and Franklin Clinton: Los Santos picaroon

Paweł Grabarczyk (IT University of Cophenhagen, Copenhagen) – Two levels of the dependence of game objects.

Espen Aarseth (IT University of Copenhagen, Copenhagen) and Olli Leino (City University of Hong Kong, Hong Kong) – Games and Literariness
14:00 Lunch Break
Panel: Gaming and Graphic Cultures in India (
Chaired by Debanjana Nayek and Souvik Mukherjee)
16:00 Coffee Break
16:30 Round Table
17:30 End of the Conference and Vote of Thanks.

Informal meet-up.

Conference facebook group:
Twitter handle: #Gameslit2019